Though to be fair, the pro gamers weren’t world champion caliber. And the AI was beaten when it had to use the same restricted camera view as a human. But still, this is just the beginning.
“Beating humans at video games might seem like a sideshow in AI development, but it’s a significant research challenge. Games like Starcraft II are harder for computers to play than board games like chess or Go. In video games, AI agents can’t watch the movement of every piece to calculate their next move, and they have to react in real time.”
So, which arena will AI conquer next?